4th FOKUS Media Web
Symposium

May 8–9, 2014 – Fraunhofer FOKUS

Stephan Steglich

Director Competence Center FAME

Fraunhofer FOKUS

Dr. Stephan Steglich is Head of department Future Applications and Media (FAME) at Fraunhofer FOKUS. He received his M.Sc. in computer science (in 1998) and PhD (in 2003) in Computer Science from the TU Berlin. His fields of interest include, e.g., context-awareness, user-interaction, and service front-ends. In 1998 and 1999 he has worked intensively in the research area of Intelligent Mobile Agents. Since 1999 he has started research activities in the area of user-centric communication. He has been involved in a number of projects that were related to Human-Machine-Interaction, UMTS/VHE, personalization and user profiling. Currently Stephan is working the area next generation Web platform for cross-platform and cross-device applications and media. He is managing international and national level research activities and has been an organizer and a member of program committees of several international conferences. He is actively participating in standardization activities in these research areas and was initiator and the coordinator of the EC funded www.webinos.org project.

  • 13:30 - 14:50

    Multi-Screen on any Network(s)

    Jean-Claude Dufourd

    Research Director

    Télécom ParisTech

    Social networks of people, devices and programmes as a basis for multiscreen experiences

    Dave Raggett

    W3C Fellow, UK

    W3C

    Web-based multi screen experience vs. security & privacy needs: Dilemma and means to escape it

    Martin Kurze

    Director Research & Innovation, Germany

    Deutsche Telekom Innovations Labs

    Mobile First – The Changing Game of Online User Experience in a Multi Device World

    Dirk Bartels

    Head of Product Management, Germany

    Idealo

    14:50 - 15:20 Coffee Break, Demos & Exhibition

    15:20 - 16:40

    Second Screen Framework

    Stefan Schneiders

    Manager Sales and Marketing, Germany

    Institut für Rundfunktechnik (IRT)

    Multi-Screen for the Web – Update on Presentation API

    Dominik Röttschers

    Senior Software Engineer, Finland

    Intel’s Open Source Technology Center

    PARS: A Multiscreen Web Application Platform

    Dong-Young Lee

    Senior Research Engineer, Korea

    LG Electronics Inc.

    16:40 - 17:10 Coffee Break, Demos & Exhibition

    17:10 - 18:00

    Cooperating multi-devices for the customized content usage

    Kiyoshi Tanaka

    Supervisor at Service Harmonization Project, Japan

    NTT

    Non-proprietary multi screen applications: Seamlessly integrating phones and TVs using open technologies

    Nick Allott

    CEO, UK

    NquiringMinds

    Leveraging the Web as the Multichannel Platform

    Hermann Lichte

    Director Innovation Management, Germany

    net mobile AG

  • Introduction

    Multi-Screen applications are entering the market with force. TV sets and – so-called – companion devices (smartphones and tablets) have outgrown their original purpose and are now playing together an important role in multi-screen context.

    Almost every modern connected TV can be controlled with a smartphone app provided by the manufacturer. These apps range from simple remote control replacements, to fully featured media centers including PVR programming, interactive EPGs and video streaming from the TV to the smartphone. Also new generation of companion devices provide connectivity to large displays and give mobile applications the ability to mirror or extend the small screen of the mobile device.

    Today’s standard application models are however focused on single devices and screens. Multi-Screen applications face new challenges such as discovery of devices and services, launch of applications on remote devices, synchronization of application state across devices as well as timeline synchronization of multiple media streams, application to application communication, etc. New application development paradigms, concepts, protocols and technologies addressing these challenges are getting mature and will be presented in this tutorial.

    In this tutorial we will introduce the concepts of Multi-Screen with a survey on application scenarios and brief the participants about technical implications and requirements that each use case implies. Furthermore, we will explain the underlying technical and design challenges for building multi-screen applications. We will also discuss existing technologies and standards that offer solutions for specific challenges we identified.

    Challenges for Multi-Screen Applications

    Multi-screen applications face challenges that go beyond traditional applications and require developers to think about additional challenges. In this part of the tutorial we will examine different aspects of Multi-Screen applications from a more technical perspective and cover several relevant topics ranging from distribution of apps across devices, discovery and synchronization to performance, security and alignment of user preferences issues. Participant will also learn how to design multi-screen applications and what are the challenges and best practices from UX perspective.

    Multi-Screen Technologies & Standards

    We will continue the tutorial by presenting latest technical solutions and protocols in the industry such as UPnP and Bonjour for device and service discovery in local networks, DLNA, Miracast and Airplay for media and screen sharing (mirroring and extension), DIAL for remote application launch, iBeacon for wake-up and local notification, WebSockets and WebRTC for communication between applications and many others. We will also discuss in this part of the tutorial relevant standardization activities in different bodies and organizations such as HbbTV, Hybridcast, W3C (NSD and Webscreens) as well as existing and up-coming multi-screen frameworks such as Samsung MultiScreen SDK, LG PARS Framework, IRT Second Screen Framework, Fraunhofer FOKUS FAMIUM Framework, etc. Participants will learn what solutions these technologies bring and which gaps still remain with respect to Multi-screen application development.

    Mpore Information