2nd FOKUS Media Web
Symposium

Nov. 10–11, 2011 – Fraunhofer FOKUS

Program Overview

Please see the program overview and the detailed program below.

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See detailed Program

Detailed Program

We enjoyed talking about interesting topics with people from different countries. This year, we concentrated on these subjects
  • Despite the growing importance of mobile connectivity, television is still the most important source for information and entertainment in people’s households. To meet customers’ demands for a converged broadcast and Web experience, many devices today are already equipped with Internet access and various technologies to access applications and services or allow companion device scenarios (e.g. using tablets and smartphones). This tutorial overviews the emerging Hybrid TV market, technologies used, current standardization activities and future trends. Furthermore, methodologies and requirements to introduce or expand existing services on TVs are layed out.

    IPTV & Hybrid TV Landscape

    Hybrid TV or Connected TV have become commonly used terms for TV sets capable of Internet-based applications. This tutorial deals with currently deployed proprietary as well as standardized platforms (e.g. HbbTV and OIPF) and relationships between these solutions are illustrated. In addition a categorization of commercial off-the-shelf devices and their supported services is given for participants of this tutorial.

    IPTV Architecture

    This part of the tutorial discusses hardware requirements and different operating systems in currently deployed and future IPTV systems and middleware. Moreover principles such as managed vs. unmanaged IPTV or native vs. Web application development are elaborated. Hereby advantages and disadvantages of the various approaches are demonstrated.

    Enablers

    What are common enablers for IPTV, Hybrid TV or WebTV services and how can they be integrated? This question is answered by diving into topics such as HTTP Adaptive Streaming, DRM and metadata information. Issues and limitations for new interactive services are debated and best-practices for these challenges are given.

    Services

    State of the art TV applications and services are explored in this part of the tutorial. Where and how can new services be published and what are potential “killer applications” in the future? This discussion will focus on the needs of content providers with existing services or plans to introduce services in this emerging Hybrid TV market. Furthermore opportunities for converged Web and TV services are discussed as well as technical challenges explained.

    Level

    Introductory

    Prerequisites

    No prequesites

    Intended Audience

    The tutorial is aimed at anyone interested in the convergence of broadcast and broadband, business opportunities, technical challenges and current research activities regarding IPTV, Hybrid TV and WebTV.

  • The global market for mobile applications is continually increasing and at the same time there exist no best-practice to tackle the application fragmentation issue. Application users, developers, content providers and distributors, network operators and device manufacturers are all affected by fragmentation.

    Device functionalities are converging while at the same time device categories and operating systems are diverging. This leads to the situation that there is an increasing number of devices and commercial opportunities for applications, but at the same time requiring higher development costs to develop applications that are available for all the different software and hardware combinations. This used to be known as the ‘three screens’ problem, covering the domains PC, mobile and TV, although with the arrival of tablets and smart in-car devices, the problem space has increased since then. This tutorial will highlight the underlying technical issues and address app development strategies for multiple devices.

    Cross-Platform Landscape

    In this tutorial, participants will be briefed on the extremely fragmented landscape of operating systems and app ecosystem. Differences in hardware and operating systems will be explored, and we will survey the tools and techniques available to cope for cross-platform differences as well as techniques for leveraging platform-specific functionality for a high class app experience. Based on this survey, the tutorial will discuss best-practices for developing cross-platform applications for the domains PC, mobile and TV.

    Application Design Concepts

    We will also explore how to design your cross-platform application. Participants will learn how to distribute application components among servers and terminals by usage of distributed resources and services via abstract APIs. Another common need for applications is to leverage security and privacy models. We will tackle deficits in the web runtime security model with a prospect to the WAC security architecture by presenting additional security mechanisms.

    User Interface Principles

    User interfaces are fundamental for an awfully app experience, participants will be trained on the basic principles of user interface development for three screens. App structures (tabs versus windows), the view hierarchy, positioning techniques, components styling, and event handling will be explored.

    Marketing Concepts

    When building applications, it is usually necessary to develop marketing concept by publishing your application in underlying marketplaces. The variety of differences in the marketplace landscape will be explored, and we will propose business strategies to publish your applications in the right marketplace. Additional we will discuss the new concept of web-based marketplaces and their future prospects.

    Prerequisites

    All prerequisites are preferable: experiences in development of mobile applications, familiarity with JavaScript programming language, competences in HTML, CSS and W3C widget concept

    Intended Audience

    Anyone interested in learning about the changing landscape in developing applications and the potentials of cross-platform development for three screens PC, mobile and TV based on future web technologies, including researchers, scientists and developers.

  • 14:00-15:00

    SmartTV HbbTV++ – What is the next step in Hybrid TV

    Klaus Merkel

    Institut für Rundfunktechnik, Germany

    How to make a SmartTV

    Volker Blume

    Philips, Germany

    Interactive TV experience

    Frank Lonczewski

    Deutsche Telekom, Germany

    15:00-16:00

    Adaptive Streaming / DRM / Metadata

    ZDF Mediathek – How to serve all this media

    Robert Amlung

    ZDF, Germany

    Metadata – The missing link

    Alexander Adolf

    Condition-ALPHA Digital Broadcast Technology Consulting, Germany

    Adaptive Streaming

    Eric Rosier

    Ericsson

    16:00-16:30 Coffee Break, Exhibition & Demos

    16:30-17:30

    Media Cloud / Audio & Video

    How to store and deliver live TV

    Stefan Lietsch

    Zattoo, Germany

    Cloud Based Media

    Stefan Jenzowsky

    Siemens AG Österreich, Austria

    The audio cloud

    Anirban Majumdar

    Dolby, Germany

    Delivering personalized social media content to the bush

    Arkady Zaslavsky

    CSIRO, Australia

    17:30-18:00

    Panel Discussion: Broadband Broadcast Convergence

    Jan Wendt

    MMH NetRange, Germany

    Adel Al-Hezmi

    QUWIC – Qatar university wireless innovations Center, Qatar

    Yun Chao Hu

    Huawei

    Randolph Nikutta

    Deutsche Telekom Laboratories, Germany

    Dirk Hetzer

    Media Broadcast, Germany

  • 14:00-15:00

    Will the iPhone / Android application experience change the way applications are consumed on PCs?

    Robert Shilston

    Assanka, UK

    Service Discovery, how to allow Web Applications find and use local and remote services?

    Claes Nilsson

    Sony Ericsson Mobile Communications AB, Sweden

    Aside Mag:Design ♥ HTML5 – The Future of Mobile Editorial Design

    Johannes Ippen

    Aside Mag, Germany

    Will the iPhone/Android application experience change the way applications are consumed on PCs?

    Alan Baldwin

    Samsung, UK

    15:00-16:00

    How might media consumption change, with the introduction of apps to the TV experience?

    How can cross-platform applications of the future look like?

    Charles Dawes

    Rovi Corporation, UK

    Which application types will users accept on the TV screen?

    Franziska Becker

    Telekom Innovation Laboratories

    New Services for television: social and semantic

    Lyndon J. B. Nixon

    NoTube, Austria

    Browsers and apps: Decision making

    Jörn Rehse

    YOC AG, Germany

    16:00-16:30 Coffee Break, Exhibition & Demos

    16:30-17:30

    What is the likely impact of apps on cars?

    The connected car – challenges for automotive online infotainment

    Simon Isenberg

    BMW Group Research and Technology, Germany

    Apps, Cars, and webinos: desire or vision

    Uwe Baumgarten

    TU München

    Connected Car – Application Framework

    Peter Christ

    Deutsche Telekom, Germany

    17:30-18:00

    The viability of gaming on the web platform

    Today’s usage of (mobile) web apps for gaming

    Sabine Irrgang

    Gofresh, Germany

    Gaming – run time optimization

    Michael Vakulenko

    Visionmobile, UK

    Mobile Social Gaming

    Philipp Moeser

    wooga, Germany

  • 09:00-09:05 – Welcome by the symposium chairs

    Stefan Arbanowski

    Fraunhofer FOKUS, Germany

    Dr. Stephan Steglich

    Fraunhofer FOKUS

    “Future Media Web”

    George Wright

    BBC, UK

  • Consumer Electronics meets Web

    “The emerging SmartTV experience”

    Henning Eid

    Intel, Germany

    10:00-10:15

    “HybridTV offerings based on HbbTV”

    Lars Friedrichs

    ProSiebenSat.1 Media AG, Germany

    10:15-10:30

    “TV from an operators perspective”

    Marcus Mäurer

    Product Manager TV

    Vodafone

    10:30-10:45

    “Next gen STB – fat vs. thin approaches”

    Yun Chao Hu

    Huawei

  • 11:15-11:30

    “Is social the new Search”

    Ajit Jaokar

    Futuretext, UK

    11:30-11:45

    “How to make friends in the web”

    Andreas Gnyp

    Friendscout24 GmbH, Germany

    11:45-12:00

    “How Mobile Devices are going social”

    Christian Nord

    Sony Ericsson Mobile Communications AB, Sweden

    12:00-12:15

    Discussion

  • 13:30-13:45

    “How to bring Apps Everywhere?”

    Nick Allot

    nquiringminds, UK

    13:45-14:00

    “Internet delivered video”

    John Simmons

    Microsoft, USA

    14:00-14:15

    “Adopting HTML5 for Television: Next Steps”

    Philipp Hoschka

    W3C, France

    14:15-14:30

    “Designing real time data analytics at webscale comparing SQL and NoSQL technologies”

    Dirk Bartels

    Versant, USA

  • 16:00-16:15

    “Mobile Payment: Recent trends and future prospects”

    Dieter Plassmann

    net mobile AG, Germany

    16:15-16:30

    “The new digital ecosystem”

    Charles Dawes

    Rovi Corporation, UK

    16:30-16:45

    “Exploring Business Opportunities with Open and Connected Screens”

    Markus Willner

    T-Systems, Germany

    16:45-17:00

    “Managing the everywhere customer”

    Heinz Honemann

    Alcatel-Lucent, Germany