HBBTV 2.0 – DEEP DIVE AND HANDS-ON
Current TV trends & SmartTV Platforms
HbbTV general
- What it is…
- How it works…
- Where it is…
- The HbbTV History and Evolution of the Versions
Demonstration of App Development Workflows
HbbTV Feature Overview
- Summary of HbbTV 1.0 & 1.5
- Deep Dive HbbTV 2.0 & 2.0.1
HbbTV Trends, Innovations and Future Developments
- Linear Storytelling
- HbbTV to Portal Launch
- 360° Videos
- Ad-insertion from HbbTV 1.0 to HbbTV 2.0
This tutorial gives an overview on the current market situation of SmartTVs and HybridTV services in general as well as standardized technologies, such as Hybrid Broadcast Broadband Television (HbbTV), in particular. HbbTV Version 2.0.1 defines the technical requirements for the interaction of television and internet services in upcoming TV sets and Set-Top-Boxes. HbbTV applications may run in different modes: Broadcast independent applications are designed to run in the manufacturer’s service portal.
In contrast, broadcast related app shall overlay the actual linear TV program. The hybrid standard combines both worlds: broadband and broadcast. In this tutorial we will discuss the fragmented technology stack – both on a platform level (variety of hardware manufacturers and middleware solutions) and on a service level (e.g. different browsers, interpreters, and services).
In a deep dive session, we introduce the current version HbbTV 2.0.1, its main differences to older versions and new features. For instance, HbbTV 2.0.1 provides a more advanced technology stack: offering primarily HTML 5, DOM 3 and CSS 3. In addition, many other features are leveraging this upcoming standard: e.g. Subtitles via TTML, Companion Screens, Discovery Protocols, Media Synchronization Mechanisms, WebSockets and Advertising approaches using multiple HTML5 media elements.
In parallel, we show practical examples of the introduced features, from innovations that are market ready or already deployed up to developments that will leverage future TV consumptions. Moreover, we demonstrate an app development life cycle using emulators and live test environments consisting of test servers, playout systems, and HbbTV compliant TV sets.