3rd FOKUS Media Web
Symposium

Mar. 14–15, 2013 – Fraunhofer FOKUS

Dr. Stephan Steglich

Head of Department FAME, Germany

Fraunhofer FOKUS

  • DASH264: Towards an Interoperable OTT Video Delivery Solution

    Dr. Thomas Stockhammer

    Consultant for Technical Standards, Germany

    Qualcomm

    ConnectedTV Portals: Real usage statistics of a portal provider

    Jan Wendt

    CEO, Germany

    netrange

    TV & mobile devices: just second screens?

    Dr. Fleming Lampi

    Product Manager, Germany

    net mobile AG

    Connected TV – Multiplayer Gaming for the whole family

    Jukka Saarelainen

    COO & Co-Founder, Germany

    GoFresh

    SmartTV Update

    Volker Blume

    Technical Product Manager Philips Television, Germany

    TP Vision

  • 13:30-14:50

    Smart cities as a web of people, things and services

    Dr. Dave Raggett

    W3C Fellow, UK

    W3C

    The Web of Things (web tech for IoT/M2M)

    Dr. Nick Allot

    CTO, UK

    UbiApps

    Smart City at T-Labs: Hamburg’s smart port logistics & webinos cross screen payment

    Joachim Schonowski

    Senior Expert, Germany

    Telekom Innovation Laboratories

    Ernst-Joachim Steffens

    Project Field Manager, Germany

    Deutsche Telekom AG T-Labs (Research & Innovation)

    Web Application local network service discovery

    Claes Nilsson

    Master Engineer – Web Research, Sweden

    Sony Mobile Communications AB

    14:50-15:20 Coffee Break, Networking, Demos & Exhibition

    15:40-16:40

    W3C standards for Multiscreen

    Prof. Jean-Claude Dufourd

    Directeur d’études, France

    Telecom ParisTech

    Cross-screen Web Applications

    Dr. Kiyoshi Tanaka

    NTT Service Evolution Laboratories, Japan

    Collaborative Working solutions for SMEs based on Web Technologies

    Dr.Javier Caminero

    Technological Specialist, Spain

    Telefonica R&D

    16:40-17:10 Coffee Break, Networking, Demos & Exhibition

    17:10-18:00

    Gesture Jam – Interactive Window Shopping using Microsoft Kinect

    Sven Haiges

    Technology Strategist, Germany

    hybris GmbH

    Stereoscopic 3D web: utilizing a 3D display in the web

    Dr. Dong-Young Lee-LG

    web standards activity, Korea

    How videoconference can be social, immersive and transparent?

    Dr. Oliver Friedrich

    Senior Expert New Media, Germany

    Telekom Innovation Laboratories, Deutsche Telekom AG

  • The ever-growing ubiquity and power of mobile devices and the trend of televisions becoming more than just dumb displays for moving images are two sides of the same coin. Both types of devices have outgrown their original purpose and are now used for tasks that previously required a PC or laptop. At the same time, users often own and use multiple devices in parallel, e.g. when watching TV or while working. Traditional application models are however focused on single devices and screens, although apps for the “second screen” have been getting a lot of interest recently.

    In this tutorial we will highlight the differences and similarities of cross-platform, second-screen and multiscreen. We will furthermore explain the underlying technical challenges. Participants will also learn about design patterns for multiscreen applications, requirements and approaches that support developing cross-device and multiscreen applications.

    From Cross-Platform to Multiscreen

    We will introduce the concepts of Cross-Screen, Second Screen and Multiscreen apps using real-world example applications to highlight key differences between each of the regarded domains. The findings will help us to come to a clear definition of what characterizes each domain (cross-screen, second screen and multiscreen) and how they relate to each other.

    Challenges for Multiscreen Applications

    We will continue the tutorial with a survey on application scenarios for multiscreen and then brief the participants about technical implications and requirements that each use case introduces. Here we will examine different areas in the application lifecycle from a more technical perspective and cover several relevant topics ranging from distribution of apps across devices, discovery and synchronization to performance and security issues. We will conclude this part of the tutorial by presenting existing technical solutions in the industry, standardization bodies and current research, what solutions they bring and which gaps still remain, with respect to multiscreen app development.

    Designing Multiscreen Applications

    Participants will learn about differences in the design and the application model of single- and multiscreen applications. We will create a simple multiscreen application live during the session, demonstrating that developing multiscreen applications does not require a complete rethinking of traditional development workflows. We will then briefly look at how developers can benefit from an application platform or framework targeted on multiscreen applications.